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	bBlockActors=False
	bBlockPlayers=False
End Actor
Begin Actor Class=Dispatcher Name=Dispatcher2
	OutEvents(0)="Irabbitslomo"
	OutEvents(1)="Irabbittext"
	OutEvents(2)="Irabbitslomo"
	OutEvents(3)="Icowpart"
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	OutDelays(2)=3.000000
	bDynamicLight=True
	Group="Introstuff"
	Tag="Irabbitpart"
	Location=(X=-5761.383789,Y=-444.824707,Z=-394.899994)
End Actor
Begin Actor Class=ActorAttacher Name=ActorAttacher3
	ActorName(0)=firetruckscamera'MyLevel.firetruckscamera7'
	MoverName=Mover'MyLevel.Mover15'
	bDynamicLight=True
	Location=(X=558.753601,Y=152.533386,Z=195.374847)
End Actor
Begin Actor Class=firetruckscamera Name=firetruckscamera7
	ViewRotation=(Yaw=-13192)
	bDynamicLight=True
	Location=(X=596.917053,Y=146.745331,Z=161.100006)
	Rotation=(Yaw=-13192)
End Actor
Begin Actor Class=AnimatingDecoration Name=AnimatingDecoration1
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	bDynamicLight=True
	Location=(X=904.982056,Y=327.623383,Z=163.100006)
	Rotation=(Yaw=22904)
	Mesh=LodMesh'UnrealShare.NaliCow'
End Actor
Begin Actor Class=Dispatcher Name=Dispatcher3
	OutEvents(0)="Icowcamera"
	OutEvents(1)="Icowwet"
	OutEvents(2)="Icowslomo"
	OutEvents(3)="Icowtext"
	OutEvents(4)="Icowslomo"
	OutEvents(5)="Iweedrowpart"
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	OutDelays(2)=1.000000
	OutDelays(3)=1.000000
	OutDelays(4)=3.000000
	bDynamicLight=True
	Group="Introstuff"
	Tag="Icowpart"
	Location=(X=-5726.401855,Y=-445.532715,Z=-394.899994)
End Actor
Begin Actor Class=Dice Name=Dice1
	bDynamicLight=True
	DrawScale3D=(Z=0.500000)
	AnimSequence="Flat"
	Base=LevelInfo'MyLevel.LevelInfo0'
	Location=(X=463.111786,Y=675.639343,Z=168.071609)
	Rotation=(Pitch=-2056,Roll=-7824)
	Skin=Texture'GenIn.Cloth.Gclth2d'
	Mesh=LodMesh'UnrealI.MiniBlob'
	DrawScale=0.200000
End Actor
Begin Actor Class=Dice Name=Dice2
	bDynamicLight=True
	Base=LevelInfo'MyLevel.LevelInfo0'
	Location=(X=463.001709,Y=675.609863,Z=168.074265)
	Rotation=(Pitch=-2056,Roll=-7824)
	Skin=Texture'GenIn.Cloth.Gclth2d'
	Mesh=LodMesh'UnrealI.MiniBlob'
	DrawScale=0.150000
End Actor
Begin Actor Class=Hider Name=Hider7
	hideType=HT_TOGGLE
	targetType=TT_TARGET
	hideTarget=Mover'MyLevel.Mover9'
	bDynamicLight=True
	Tag="Iblobbyslomo"
	Location=(X=242.537262,Y=565.572144,Z=200.100006)
End Actor
Begin Actor Class=Hider Name=Hider3
	hideType=HT_TOGGLE
	targetType=TT_TARGET
	hideTarget=TheBloblet'MyLevel.TheBloblet0'
	bDynamicLight=True
	Tag="Iblobbyslomo"
	Location=(X=211.037018,Y=565.450623,Z=200.100006)
End Actor
Begin Actor Class=firetruckscamera Name=firetruckscamera6
	ViewRotation=(Yaw=-16264)
	bDynamicLight=True
	Location=(X=-255.142365,Y=209.888748,Z=193.100006)
	Rotation=(Yaw=-16264)
End Actor
Begin Actor Class=Mover Name=Mover14
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	Tag="Itakkcamera"
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	Rotation=(Pitch=16384,Yaw=19456)
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Begin Actor Class=Moon Name=Moon4
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End Actor
Begin Actor Class=CameraEvent Name=CameraEvent2
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	bDynamicLight=True
	Tag="Icowcamera"
	Location=(X=513.690918,Y=156.795181,Z=200.100006)
End Actor
Begin Actor Class=Hider Name=Hider1
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	targetType=TT_TARGET
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	Tag="Iblobbyslomo"
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End Actor
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	InitialState="TriggerToggle"
	Tag="Iweedrowslomo"
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	Rotation=(Pitch=16384,Yaw=8192)
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	DrawType=DT_Mesh
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End Actor
Begin Actor Class=Dispatcher Name=Dispatcher4
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	OutEvents(1)="Iweedrowtext"
	OutEvents(2)="Iweedrowslomo"
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	Group="Introstuff"
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End Actor
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Begin Actor Class=Hider Name=Hider2
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Begin Actor Class=MusicEvent Name=MusicEvent0
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Begin Actor Class=Dispatcher Name=Dispatcher6
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Begin Actor Class=firetruckscamera Name=firetruckscamera0
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Begin Actor Class=PawnEnslaver Name=PawnEnslaver0
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Begin Actor Class=DialogueNode Name=DialogueNode0
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