class Nsphere extends Effects; defaultproperties { DrawType=DT_Sprite Style=STY_Translucent Texture=FireTexture'Nalieffect.Sphere' DrawScale=0.75 LightType=LT_Steady LightBrightness=64 LightHue=200 LightRadius=64 LightPeriod=32 LightCone=200 VolumeBrightness=64 }